Class Label
- java.lang.Object
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- greenfoot.Actor
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- Label
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public class Label extends greenfoot.Actor
A Label class that allows you to display a textual value on screen. The Label is an actor, so you will need to create it, and then add it to the world in Greenfoot. If you keep a reference to the Label then you can change the text it displays.- Version:
- 1.1
- Author:
- Amjad Altadmri
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
setFillColor(greenfoot.Color fillColor)
Sets the fill color of the textvoid
setLineColor(greenfoot.Color lineColor)
Sets the line color of the textvoid
setValue(int value)
Sets the value as integervoid
setValue(java.lang.String value)
Sets the value as text-
Methods inherited from class greenfoot.Actor
act, addedToWorld, getImage, getIntersectingObjects, getNeighbours, getObjectsAtOffset, getObjectsInRange, getOneIntersectingObject, getOneObjectAtOffset, getRotation, getWorld, getWorldOfType, getX, getY, intersects, isAtEdge, isTouching, move, removeTouching, setImage, setImage, setLocation, setRotation, turn, turnTowards
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Method Detail
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setValue
public void setValue(java.lang.String value)
Sets the value as text- Parameters:
value
- the text to be show
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setValue
public void setValue(int value)
Sets the value as integer- Parameters:
value
- the value to be show
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setLineColor
public void setLineColor(greenfoot.Color lineColor)
Sets the line color of the text- Parameters:
lineColor
- the line color of the text
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setFillColor
public void setFillColor(greenfoot.Color fillColor)
Sets the fill color of the text- Parameters:
fillColor
- the fill color of the text
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